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In a world where people hire 'Proxys'-humans trained in the fine art of 'standing in' for a lost loved one, a family member that has passed, a husband or wife that left, or an estranged daughter or son-Victoria (Emma Booth) tries to navigate the life of being one of the highest in demand proxies in the city while at the same time struggling with her own demons. But it's a delicate state that is the human condition which leaves her with her own deficiencies-those she cannot seem to fill.
In the midst of a climatic apocalypse, Sol and Alex live in a shelter adapted for their survival. When the system that provides them with oxygen begins to fail, their fears and ghosts become present. Facing the imminent end, they find comfort in one another, accompanying each other on their last day of their lives.
In times of climate crisis, what can give us hope and strength to take action for a better future? In search for answers, Anna is transported to the year 2082 - where she encounters not only her own granddaughter, but also her older self.
Four losers are thrust into the position of saving the world when they stumble upon a UFO crash site and become genetically equipped to the battle suit on board.
Zero is a brilliant scientist. However, 20 years ago, he was publicly humiliated when he lost Helena, the love of his life. One day, an accidental experience with one of his inventions causes him to travel back in time to 1991. Having taken the opportunity to change history, Zero returns to own time to find totally changed.
An ordinary school day turns into a fantastic adventure for Petya, Marusya, and Vasya when their idle time becomes the source of power for three old wizards. In pursuit of youth, the villains steal the students' time with a magical gadget, but in their haste, they themselves turn into children, and the children into helpless old men. To set things right, they must not only win the magical battle but also lift the spell before sunset, and most importantly, understand the value of every wasted minute.
Alice arrives unannounced at her estranged brother Ethan's house in an attempt to reconcile, but bizarre visions, the return of his strange girlfriend and Alice's paranoia and suspicion force the siblings to cling onto reality amidst mysterious circumstances.
In the year 1716 a mysterious epidemic stickens men in the country of Japan, dropping the population of men to 1/4th of its prior state. With the drastic reduction of men, the gender roles have become reversed in Japan. Woman become the dominant members of society and males are sought out for the ability to produce children. A young man named Unoshin Mizuno hopes to marry childhood sweetheart Onobu, but due to class differences realizes this is almost impossible. To raise his social status and also save his poor family, Unoshin Mizuno enters the Ohoku (inner chambers of the Shugun's castle) and attempts to vie among 3,000 other men for the affection of the female shogun. What Unoshin Mizuno quickly learns about the Ohoku is that the men there are all beautiful, but highly ambitious and conniving. In this environment, the 7th shogun Tokugawa passes away and the new shogun Yoshimune Tokugawa takes the thrown and enters the Ohoku.
After the death of his parents, teenager Max discovers in himself an unusual ability to move into other people, penetrating into their minds. The viewer gets acquainted with the grown-up hero, behind whom there are already several journeys into the depths of the human mind, and one of them, the most pleasant for Max, is connected with the beautiful artist Vera. With her help, Max comprehends the true beauty of nature and the harmonious integrity of the world, and also shares his own unique knowledge with the girl. Together, the heroes have to go through a fascinating path, the routes of which lie far beyond the usual perception of reality.
A television reporter searches for alien life forms and gets entangeled in a web of intrigue.
A troubled young woman assumes her double's identity in a parallel dimension to try and solve her attempted murder.
The Digital World is becoming so overpopulated that the super computer Yggdrasill who governs the Digital World can no longer handle it. Its solution is Project Ark: to wipe out most of inhabitants with the X Program. Yggdrasill chooses a very small percentage to be moved to a new Digital World and then proceeds to destroy the old one. Some Digimon who were not chosen survive anyway, and they move to the new world with a rare gift known as the X Antibody; this antibody changes their appearance and makes them more powerful, while at the same time making them immune to the X Program. No longer in control, Yggdrasill uses the Royal Knights to destroy these X-Digimon, who are outcasts in the new Digital World.
When an introverted game developer with Asperger's syndrome serendipitously meets an excitable rookie gamer in a new VR game, he gradually realizes she is burdened by a secret that could alter the course of their blossoming relationship.
Lydia arrives at the Uribe mansion after her aunt's death and discovers notes about creatures and holes in the courtyard. When she's attacked by one of them, she must use old weapons and her survival instinct to confront them.
The story follows a boy named Quon and others who suddenly wake up with supernatural powers.
In a world of fake castles and anthropomorphic rodents, an epic battle begins when an unemployed father's sanity is challenged by a chance encounter with two underage girls on holiday.
In the near future the command of the special setting gets a new important task. On a secret rocket base, where a very tall order brings a command over, they will have face to face to run not only into an external danger but also with each other.